Dave Cronin of Cooper writes a nice review of Designing Gestural Interfaces:
Dan Saffer’s new book Designing Gestural Interfaces is a great step towards defining a clear language of physical interactions. The book provides a solid overview of the important things to consider when designing for touchscreens and motion-sensitive controllers, as well as good design practices like prototyping and documentation. For me, the real meat of the book is the discussion of patterns like “spin to scroll,” and “wave to activitate,” as well as the catalog of gestures that could be used as the basis of a physical control idiom (like “shake head no”).Both of these sections should provide good food for thought as you contemplate how to get beyond simple point-and-click interactions.
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